Group Meeting Activity Bee-Bots

08.11.2024

On Friday (library) November 8th, 2024, we finished the design of the game cards. We drew the illustrations of each emotion afterwards, in order to complete the structure of the game board. Then, we did Activity 1, which is called "Introduction to Bee-Bots, in which we have to develop an initial activity for students to get familiar with Bee-Bots. Firstly we will divide the classroom into small groups, each group will get a dice and a paper stack. Every group will roll the dice once, and after they get a number, they will get to decide which movements they will press on the Bee-Bot. Afterwards, they will write on a piece of paper the movements they chose and how they think the Bee-Bot will end up facing like. The group that succeeds the most predicting the direction of the Bee-Bot, will win and consequently being the first to play on Activity 2.


Previous Knowledge: Knowledge about directions (left, right, upward, downward, towards, backwards)


Objectives:

-To get familiar with the Bee-Bots.

-To develop spatial reasoning.

-To interiorize directions (left, right, towards, backwards).

-To develop cooperative and collaborative working.


Resources:

-Five dices.

-Five Bee- Bots.

-Stack of paper


Activity 1: Introduction to Bee-Bots

Firstly we will divide the classroom into small groups, each group will get a dice and a paper stack. Every group will roll the dice once, and after they get a number, they will get to decide which movements they will press on the Bee-Bot. Afterwards, they will write on a piece of paper the movements they chose and how they think the Bee-Bot will end up facing like. The group that succeeds the most predicting the direction of the Bee-Bot, will win and consequently being the first to play on Activity 2.


Game turn example:


  1. Roll the dice: Get a 3

  2. Draw the buttons on a piece of paper they will press on the Bee-Bots: ⇠ ⇢ ⇣

  3. Draw how they think the Bee-Bot will end up facing them in the stack of paper.

  4. Press the buttons.

  5. See if they got it right, if they did, they mark one point, if they didn't they mark none.


After 5 rounds each group, the winner group will be the first to start with the Bee-Bot Activity Number 2.


Rules:

-Every turn will demand for the components of each group to decide a set of moments and a final result of the Bee-Bot's facing result.

-They all have to agree for the buttons to be pressed

-Each group will have just one opportunity per turn, if your group is wrong you don't mark any point and the game's turn passes to the next group.

-Points will be counted on round number 5 and if there is a draw, the groups will have to roll a dice and the one that gets the bigger number wins.


Assessment on spatial reasoning:

Spatial reasoning assessment is used to aid a student when developing capacity to manipulate 2D and 3D objects, spot patterns between shapes, and to visualise movements and change in those shapes. This includes identifying which answer option is a rotation of a given 2D image.

-Assessment Techniques: Direct and systematic observation, and practice exercises.

-Assessment Tools: Observation guide, anecdotal record and teacher´s class diary.



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